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qt3 teď ve slevách koupilo KCD, jejich komenty guldyho a bodkina potěší, např
KCD is a master class in game design. I can’t think of a single rpg that motivates the player through its systems as well as KCD does. Hopefully this won’t change later on (only level 9 atm) but so far I’ve been carefully picking my gear, planning trips, studying map, etc, because the game doesn’t pull any punches. I might’ve squealed with joy when I couldn’t just wade through a river wherever I wanted and instead had to consult my map to locate the nearest bridge. Or when I put on a full visor map only to have Henry pull the visor down in combat and had me deal with narrowed vision. I absolutely love tradeoffs like these in rpgs, it gives the gear meaning beyond just increasing stats until the game eventually ends.
I doubt I’ll ever be able to go back to Skyrim after this. Or Witcher 3, for that matter.
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I also love the history lessons. I mean, yeah, I’m sort of a history geek (ok, I’m a college professor who before I get into general education curriculum was a history professor, and yeah I took one of my fields in medieval history), but I’d think anyone with an interest in medieval-esque fantasy worlds would love the real-world stuff this game includes, which often is weirder than fiction.
Europeans do this sort of thing so much better than we Americans, for whom “history” is last week usually.
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So, I did all this stuff and then I get the opening credits; that whole several hours was just the freakin’ intro! Pretty cool.
This game reminds me of a first-person Darklands.
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I just made it to the second city (Talmberg, I think?) and the game does feel special. The world building is stellar. I’m really, really impressed with a lot of things this far - graphics, music, the writing! Good stuff indeed.
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It really is incredible how fast they managed to set up things. Two minutes into the game and I felt like I was THERE. Maybe because it’s a realistic setting, I don’t know. The fact that people don’t immediately refer to you as the chosen one also helps.
Also, Martin went out like a boss. That was some Boromir tier of badassery.
And, is it just me or does this game have the best out of the box lighting ever seen in an rpg?
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The way the game treats religion is, I think, pretty excellent. It makes it a serious part of people’s lives, and the structure of society, but it also shows the deep ambivalence many people felt about the gap between what they’re taught and what the Church actually does. In other words, the roots of the Reformation and all that. And Bohemia is a good place to explore those ideas.
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Just went on my first hunt. JFC. This is one of those games that one dreams will one day be made, or at least hopes that a modder will spend 5 years whipping into shape (cough Skyrim cough). Absolutely phenomenal stuff so far. Hands down one of the most immersive games I’ve played to date, and I’m not even on hardcore mode!
edit: In all this excitement I neglected to mention that I felt super bad about shooting bunnies. Oops.
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