z dalšího rozhovoru:
-they think about adding horse riding as DLC
-the last few months were "death march" crunch. People slept at the office, Lukasz was in doubt if he should stay in gaming.
-a lot of people on the team are former architectors, historian, archaelogists or people with such education. All things and locations in the game are designed to be realistic and useful.
-the combat was done by the designer who did combat for TW1
-Lukasz's favourite game is Baldur's Gate II. He likes Mass Effect series and apparently hated Dragon Age II.
-Sapkowsky was actively participating during TW1 development but stayed hands-off this time. He's described as "a complicate man"
-a lot of people at CD Project prefered to play with a gamepad during the development
-they started making the game before the editor was ready and as you might think it was really hard
-they think about adding horse riding as DLC
-the last few months were "death march" crunch. People slept at the office, Lukasz was in doubt if he should stay in gaming.
-a lot of people on the team are former architectors, historian, archaelogists or people with such education. All things and locations in the game are designed to be realistic and useful.
-the combat was done by the designer who did combat for TW1
-Lukasz's favourite game is Baldur's Gate II. He likes Mass Effect series and apparently hated Dragon Age II.
-Sapkowsky was actively participating during TW1 development but stayed hands-off this time. He's described as "a complicate man"
-a lot of people at CD Project prefered to play with a gamepad during the development
-they started making the game before the editor was ready and as you might think it was really hard